The "helpful feature" mentioned in relation to was the item count selection for consumables, which allowed players to use multiple items (like Souls or Humanity) at once rather than one by one.
He noticed the changes in the small things. The way the Estus Flask felt warmer in his hand, the way the fog gates seemed to pulse with a more stable light. But with the stability came a new kind of heat. The matchmaking "nodes" had shifted; the world was suddenly crowded. Red Phantoms invaded with a frequency that bordered on a fever dream. dark souls remastered patch 104 hot