If the error persists, your hardware overclock is likely the culprit.

When you encounter the message it indicates a critical failure in one of these specific emulation threads (such as the RSX for graphics or SPUs for calculations), causing the emulator to halt immediately to prevent data corruption or instability.

And if not? The RPCS3 Patreon and Discord are full of brilliant people who live for these error logs. Post yours, be polite, and they’ll help you chase down the last possible culprit.

Happy emulation—don't let the thread termination win.