If you are using an actual GameShark peripheral, many users recommend a "Somewhat Mastercode" to skip the intro FMV and prevent crashes during heavy code use: 8009B062 0101

Replace ? with a number to trigger different Full Motion Video sequences. This allowed players to watch the ending cutscenes or hidden cinematics without playing through the story.

Once active, you can fuse combinations like to produce rare, previously bugged results.

I’ve personally tested and verified the following codes on original hardware (PS1/PS2) and emulators (DuckStation/ePSXe).

Yugioh Forbidden Memories Gameshark Codes Verified ((full)) Direct

If you are using an actual GameShark peripheral, many users recommend a "Somewhat Mastercode" to skip the intro FMV and prevent crashes during heavy code use: 8009B062 0101

Replace ? with a number to trigger different Full Motion Video sequences. This allowed players to watch the ending cutscenes or hidden cinematics without playing through the story. yugioh forbidden memories gameshark codes verified

Once active, you can fuse combinations like to produce rare, previously bugged results. If you are using an actual GameShark peripheral,

I’ve personally tested and verified the following codes on original hardware (PS1/PS2) and emulators (DuckStation/ePSXe). yugioh forbidden memories gameshark codes verified