“We wanted to challenge the assumption that ‘cute’ and ‘hardcore’ are opposites. Ninja games are about precision, patience, and mastery. Why can’t those virtues be applied to kindness? CutePercentage is a satire of achievement culture, but it’s also a genuine experiment. Can we train players to be gentle by gamifying gentleness?”
supporters (Early Access) before being made available to the general public roughly two weeks later. Available Platforms : The game can be played as a web version or downloaded for House of Shinobi itch.io page Gameplay Features Narrative Focus House of Shinobi -Pre-Release- -CutePercentage-
: Players navigate through a free-roam system, completing quests, engaging in dialogue choices, and passing skill checks. The game includes various minigames, such as a Ramen Shop quick-time challenge and photography quests. “We wanted to challenge the assumption that ‘cute’
: Playable on Windows, macOS, Linux, Android, and via a web browser. Community Perspectives CutePercentage is a satire of achievement culture, but
: Includes interactive elements like a ramen-making mini-game, a photography system to earn currency, and relationship-building quests with characters such as Visual Content
Cel-shaded, pastel-heavy palette for most areas, but shadow zones have desaturated colors — the contrast works well. Character models are chibi-proportioned with large expressive eyes. Enemies (ronin cats, tanuki bandits, samurai crows) are adorable even when hostile.
Combat pauses when your hits a multiple of 50. At 50%, enemies become "Confused by Kindness." At 150%, they drop weapons to take selfies with you. In the leaked -CutePercentage- pre-release stress test, one player achieved a 400% rating, which caused the final boss to transform into a plushie vendor.