Implementing multiplayer in a 3D voxel-based simulation like Going Medieval presents significant technical hurdles that modders are still working to overcome:
While the Going Medieval multiplayer mod offers numerous benefits, it also presents several challenges: going medieval multiplayer mod
: The Going Medieval Steam Workshop supports many gameplay adjustments, but a multiplayer framework is not among them. Implementing multiplayer in a 3D voxel-based simulation like
cabbage. you near the iron vein? LadyCabbage: wouldn’t you like to know, weather boy. WarlockSteve: i’m just saying. the first raid spawns in 15 minutes. and it scales to total players. EliasThorne: total players? meaning… WarlockSteve: meaning the raid will be six times normal size. and it picks a target based on who has the lowest defense. LadyCabbage: wouldn’t you like to know, weather boy
The adds a whole new layer of depth to the game. It allows players to interact with each other's towns, trade resources, form alliances, and even wage war. This mod not only enhances replayability but also fosters a sense of community among players. Here are some key features and benefits of diving into multiplayer: