Highly Compressed High Quality !!link!! — Super Mario Galaxy 2
The game’s prerendered cutscenes (e.g., the intro and ending) are stored as standard motion JPEG. These can be transcoded to modern, efficient codecs like H.264 or H.265 (HEVC) using a constant quality (CRF) setting of 18–20. At this level, the human eye perceives no difference from the original, yet file sizes drop by 50–70%. A 200 MB cutscene becomes 60 MB. This is where “high quality” meets “high compression.”
Through emulators like Dolphin, the original 480p game can be rendered at 4K resolution (2160p) at a smooth 60 frames per second HD Texture Packs: super mario galaxy 2 highly compressed high quality