The game blends "60 Seconds!" style resource management with RPG elements and mature storytelling. Daily Actions
A note beside it read: “Ten desires. Ten hours. Every wish has a weight. The clock ends when the morality does.” Fatal Countdown - Immoral List of Desires
The story is set in a city where a mysterious virus has caused society to collapse, leading to lawlessness and the pursuit of "dark desires". The game blends "60 Seconds
Each completed act buys you time. Each refusal subtracts it. The countdown is always visible—in the corner of your eye, reflected in mirrors, ticking down in your dreams. Every wish has a weight
The air in the observation deck was sterile, recycled, and smelled faintly of ozone. Outside the reinforced glass, the star field blurred into streaks of white and violet light—a visual scream of a ship moving at relativistic speeds.
Fast text-skipping system and a "Full CG" mode for free viewing of unlocked art. Purchase: Available on Steam and itch.io . Critical Reception