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Emulation enables preservation and study of console games, but original disc images and extracted assets can be large. “Highly compressed” distributions aim to minimize storage and download size while maintaining the ability to run games in emulators like Dolphin. This paper defines goals (lossless playability when possible; minimized size; reproducible builds) and scope: GameCube (ISO, GCM) and Wii (WBFS, ISO) titles run on the Dolphin emulator. dolphin games highly compressed work