Here, the laws of the zee were merely suggestions. Light came from the corpses of forgotten suns. The Unter-Zee was silent except for the click of your own heartbeat. The "Switch" wasn't a console; it was a physical lever on your helm. Flick it left, and you phased through the screeching swarms of Blemmigans. Flick it right, and you became solid enough to ram a Gloom-Ship through its spectral bow.
If you’re interested in writing a legitimate blog post about Sunless Sea: Zubmariner Edition on Switch, here’s an alternative angle you could take: